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76 days ago
For those who have thought I've disappeared off the edge of the world, I kindof did. For the past 3 years (feels longer) I've been struggling with vibromialgia, which in itself, was an odyssey to even get a diagnosis. For those who don't know it, it's a form of post viral syndrome, with remants of a virus (something like glandular fever) staying in the system, causing health issues. In my case it seems that the initial virus never became symptomatic and the remnants had a free for all on my body after my immune system being highly damaged. This translates to blackouts, muscle pains, severe chronic migraine, sensitivity to light, nauseau, insomnia, and more. All great fun, garanteed! I'm pleased to say however that the worst is most defiantely over. From various diets, the most drastic being an elimination diet, vitamin supplements and most recently migraine prevention, I'm FINELY showing sure sounds of recovery. It's been extremely hard, with my state of mind taking a beating at ...
318 days ago
So I finally watched this film, maybe it's the defeatist in me but i'm not even upset about it, it was so bad, it was hilarious to watch. When I heard they were making a movie of Max Payne, one of my favorite video games of all time, I couldn't help but get excited. Despite the fact that with the possible exception of the Tom Raider films and Silent Hill and a few others all video game adaptations for the big screen have been miserable failures, I thought (or maybe just hoped) that they would get it right this time and make a movie that captured the quality of the Max Payne game series. The video game Max Payne is so well done: spot on voice acting, great Film Noir atmosphere, good writing, an intriguing protagonist, the list goes on and on. What could they possibly do to ruin the movie? All they needed to do was navigate the game's storyline, use the same characters, maybe even employ the same writers, and the result would be a pretty darn good movie. I mean, Max Payne 2 even ...
408 days ago
So Max Payne has been released, the deals done, the carpet stained. My feelings are summed up pretty well in this entry here http://paulcorleone.spaces.live.com/blog/cns!C1110B18A801A863!553.entry What hope do I have of appreciating this film, if the CEO of 3d Realms (the developer behind the original Max Payne Games) isn't buying what they've done. It's clear that if I'm going to see it 1 - I must not pay money for the film 2 - I must not be Sober 3 - Lie to myself that it's just a random action film Found Miller Scott's thoughts in this article here http://www.edge-online.com/news/3d-realms-bewildered-max-payne-flick Something which perplexes me around Max Payne as well is the Director's public spitting out the dummy on wanting a PG-13 rating in the states. He was successful in receiving it but yet here in Aus, we receive MA+, one shot off of our top rating. Ratings aren't apart by THIS much most of the time. Smokey Signing Off
422 days ago
http://www.we-make-money-not-art.com/archives/2007/01/before-and-afte.php An interesting article featuring Brian Eno who is a prominent composer and musician, some of his accolades over the years are collaborations with David Bowie and writing a few songs for U2 for a few. he's also a bit of a pioneer of sorts of Ambient music. He gave a talk at the UOA in Berlin on generative art, and the implications of Darwin's theory on the flow of information and how it's changed. For those not sure what the hell I'm talking about the idea of generative art is making art create itself, through algorithms. John Cage was the first to go down this path (Eno even talks about it). He created generative music for SPORE and over the years has made visual generative art. Smokey signing off



